Effects of a virtual reality rehabilitation program on motivation, hip function, and perceived self-efficacy among older persons undergoing hip surgery
Keywords:
Virtual reality rehabilitation program, Hip surgery, Motivation, Hip function, Perceived self-efficacyAbstract
Virtual reality technology can rehabilitate physical and cognition in older adults. This experimental research design; pretest-posttest control group design aimed to examine the effects of a virtual reality rehabilitation program on motivation, hip function, and perceived self-efficacy among older persons with post-operation of the hip. A total of 88 older adults were recruited and simple random sampling. They were allocated into the experimental and control groups by block randomization 44 each group. The instruments were the virtual reality of a rehabilitation program (VR-rehabilitation program) for the elderly with a post-operation, motivation scale, and post-operative hip self-efficacy scale (PHOSE). The scale-level content validity of all instruments was at .97-.1.00. The instruments had an acceptable reliability of .81-.97. Data were analyzed using descriptive statistics and Multivariate Analysis of Variance (One-way MANOVA). The results of this research demonstrated that: The effect of the VR-rehabilitation program on older adults, in the experimental group had the mean scores of hip function, motivation, and self-efficacy different from the control group with a statistically significant (F1,86=198.67, 157.14, 135.34, p<.001). After the intervention, the effects of the VR-rehabilitation program were significantly higher mean scores of hip function, motivation, and perceived self-efficacy than before the intervention ( =58.27, 136.27, 56.41, p<.001). The results of the VR-rehabilitation program can be used in postoperative nursing care for older adults undergoing hip surgery and applied to other orthopedic patients or other diseases.
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